Wednesday, April 13, 2011

it's pretty much an homage to the entire sci fi ourve.

before last night’s game, i had only played race for the galaxy once before, and while i enjoyed the game, i didn’t really grasp the way that the rules and the cards worked together.  that point of view changed last night. 


at its core, race’s game mechanic balances card management and action choice, but there is a synergy between the various cards that a player can have in their tableau and the actions chosen by all players at the beginning of a round that rewards smart choices and flexible planning. 

playing are aaron, jacob, and i.  here you can see aaron explaining the various actions to jacob.


as we started and the game progressed, i continued to get more and more development opportunities…



… while jacob made a run collecting alien-centric worlds and developments…


…and aaron pulled some military, but seemed to miss out on the cards he really wanted. 


at the end of the game, jacob was the winner with a massive 54 victory points.  i was in second place with 34 victory points and aaron had 32. 

now that i’ve got a better grasp on how race for the galaxy is played and the various interactions possible, i think that this one will be a game that i play a heck of a lot more.

race for the galaxy is property of rio grande games.  all other images property of little mens.

3 comments:

  1. I was really impressed with that one- the slightly asymmetrical action system of Twilight Imperium, with cards as resources, and a game that plays in under an hour? Yes please.

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  2. It is a fantastic game. You should post your thoughts on Neroshima Hex!

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